Sunday, December 31, 2017

Fragment of a 2017 Dream

I actually have-
-this is a valuable collector’s item-
I own
In a climate controlled vault
The very first edition
Of the issue of Nintendo Power where they had the Communist Manifesto as a pull-out special strategy guide-you know where you have to pry open the staples in the center of the page to get the booklet out of the center of the magazine?

Yeah.
Low print run on that one.
I was told Martin Shkreli bought up all the other original copies, presumably to destroy them,
but then I heard
that he saw himself in the Marxian writings
saw himself as a harbinger of capitalism's implosion,
something like that?

I mean
like
who the fuck knew anyone took Marx seriously anymore?
-October 2017

Copyright 2017 by William D. Tucker. All rights reserved. Used with permission

Friday, December 29, 2017

MOVIE REVIEW: THE SHAPE OF WATER (2017)

Directed by Guillermo Del Toro

Written by Guillermo Del Toro and Vanessa Taylor

Produced by Guillermo Del Toro and J. Miles Dale

Cinematography by Dan Laustsen

Edited by Sidney Wolinsky

Music by Alexandre Desplat

Starring
Sally Hawkins
Octavia Spencer
Richard Jenkins
Doug Jones
Michael Shannon
Michael Stuhlbarg

Review by William D. Tucker

The Shape of Water is a Cold War era science-fiction fairy tale about monstrosity, romance, interior states of fantasy, and the break down of perfect systems of control whether they be American capitalistic militarism or Soviet totalitarian communism as agents or assets within those systems break under pressure, find love, decay in their given jobs, or some combination of these factors. The movie bounces back and forth between different levels of harsh external reality and interior fantasy.

We begin in the depths of some lagoon, and zoom into the submerged hallway of an apartment building. The water drains away, and we realize we are in a kind of dream, or some more elastic than normal reality all in tones of green. When the narrative voice over comes across the speakers, and the opening credits of actors, producers, and craftspeople appear on-screen it actually kind of brings us back down to reality because we get our bearings: we're watching a narrative movie with actors playing characters conceived in a screenplay written by humans, produced by humans, directed by a human. We, the audience, exit the zone of uncertain surrealism, and begin to navigate the Cold War, pre-Kennedy assassination world of The Shape of Water.

Our protagonist is a mute-but not deaf-woman named Elisa Esposito (Sally Hawkins), who works nights as a janitor inside a top secret government facility in Baltimore rather cleverly called Occam Aerospace Research Center. Elisa was abandoned as an infant, seemingly bearing the scars on her neck of some horrible mutilation which has left her mute. Elisa's partner on the night shift is fellow janitor Zelda Fuller (Octavia Spencer), who confides every last detail of her mundane marriage to Elisa, who is happy to listen since she lives alone and seems to live vicariously through Zelda, and her neighbor Giles (Richard Jenkins), a middle-aged commercial artist who also lives alone. Giles and Elisa both live in neighboring apartments, and they constitute each other's primary form of social life. If Giles were heterosexual and thirty years younger, he would've proposed to Elisa by now, and maybe Eliza would've accepted-but this reality isn't so simple for these good-hearted, struggling people.

One night, Elisa and Zelda are cleaning a chamber of the gothic research center containing an open pool when a high tech cylinder is wheeled in containing a humanoid fish man creature (Doug Jones, who played the similar Abe Sapien in the two Del Toro directed Hellboy movies) overseen by Colonel Strickland (Michael Shannon) a super creep in a suit who's in charge of the fish-man at the research center. Elisa sees the creature through the plate glass of the cylinder and there's an immediate connection between the human and the seemingly non-human. Or less-than-human? Or more-than-human? Later, we find out that the the fish-man-referred to as "the asset'"-was kidnapped from his home in a river in South America, and that this creature is believed to offer new modes of existence to the human race which could make them more durable in outer space . . . but the only way to know is to dissect "the asset."

Complications arise. Colonel Strickland reveals himself to be a white supremacist and a  sexual predator. Elisa establishes an unexpected rapport with the fish-man. Not to mention there's a Soviet agent in the house. The Soviets may try to steal the fish-man, or destroy him to prevent him from giving up cosmic secrets to the Americans. Everyone sees some precious dream within "the asset," who is characterized as having been once worshiped as a god in his native land, and may possess paranormal power.

Along the way, conflicts involving sexuality, class, race, white supremacy, and the oppression of women during 1960s America boil forth from the soul of this intricate dream of a film.

I don't want to give away too much, here, you really should just see how it plays out for yourself.

The Shape of Water is my personal favorite film I've seen in an actual movie theatre this past year. Only Get Out, Logan, Blade Runner 2049, and Detroit came anywhere near moving me the way this movie did. It's also a strong return to form for Guillermo Del Toro, who's previous films-Crimson Peak and Pacific Rim-were gorgeous visual spectacles, but came up short in the script department, falling back on the tropes of gothic romance novels and mecha anime. Entertaining, sure, but somewhat insubstantial for me. This is easily his best movie since Pan's Labyrinth. Nothing comes easy for any of the characters-good, evil, in-between-in this story. Even the repulsive Colonel Strickland is shown in context as an effect of a system of brutality more than a cause, though Strickland himself is absolutely complicit.

The Shape of Water even has my single favorite line of dialogue of this past year's cinema . . . which I wouldn't dream of spoiling!

Be good to yourself. Go see it.

Monday, December 25, 2017

Every Day Is Halloween 5: Shadowing Up

Every Day Is Halloween 5: Shadowing Up
by William D. Tucker

Santa pulls the chains
attached to the steel arrows
buried deep in the heaving flanks
of His twelve cloud-tripping reindeer.

Claus reaches into His bottomless sack
(all done up with runes that keep twisting themselves up into ruins evocative of bygone empires, makes your brain hurt to stare at it too long, makes you want to go build an empire, just so it can eventually be all bygone and shit)
grasps the blazing industrial complex of intertwined mandalas of intertwined industrial complexes within
transmits dreams of world-girdling conspiracies through all the face-splitting hairs of all his beards
(which are, of course, mystically empowered antennae, learn something new every-)
to all the faithful of all ages
gives them ENEMY
gives them the Rubblemind to go deal with ENEMY
broadcasts to all the boys and girls
on both lists, actually,
who have all mostly organized themselves into competing militarized secret police agencies,
the militarized secret police model having displaced all the others-nuclear family, tribe, organized crime, cult/organized religion, legacy political party, terrorist cell, tabletop role-playing gathering, online gaming network-to become the primary mode of human professional and/or social activity.

Santa makes sure to shadow up
before appearing on radar as a paid propaganda asset of various military-industrial-infotainment complexes around the world
or for His select on-camera major media market appearances
wouldn't do to let the kids-of-all-ages behold the pierced reindeer
(reindoors, actually, that let Claus clip in and out of vanilla space-time, make the goddamn schedule)
definitely would not do
to let anyone
of any age
behold His true face
or any part of His true body
which is mostly a lot of teeth, claws, and agonized vestigial faces
glitching in and out of mundane reality
too many leftover, conflicting design assets,
too much malevolent design creep going in all directions,
over too many iterations
across too many corrupted, partial-build realities
trying to be too damn many places at once'll do that
gotta provide all the boys and girls
of all ages
on both lists, mind you
with ENEMY
on schedule
in all the asshole realities.

Which doesn't leave much He can reveal without properly shadowing up first.

Ho-ho-ho, motherfuckers.
-December 2017

Copyright 2017 by William D. Tucker. All rights reserved. Used with permission.